aggressive

Integrated models of school-based prevention: Logic and theory

School-based prevention programs can positively impact a range of social, emotional, and behav-ioral outcomes. Yet...

Effects of a universal classroom behavior management program in first and second grades on young adult behavioral, psychiatric, and social outcomes.

Background The Good Behavior Game (GBG), a method of classroom behavior management used by teachers,...

The impact of the Good Behavior Game, a universal classroom-based preventive intervention in first and second grades, on high-risk sexual behaviors and drug abuse and dependence disorders into young adulthood.

The Good Behavior Game (GBG), a method of teacher classroom behavior management, was tested in...

Proximal impact of two first-grade preventive interventions on the early risk behaviors for later substance abuse, depression, and antisocial behavior.

We assessed the immediate effects of two universal, first-grade preventive interventions on the proximal targets...

Longitudinal impact of two universal preventive interventions in first grade on educational outcomes in high school.

Longitudinal impact of two universal preventive interventions in first grade on educational outcomes in high...

An empirical comparison of methods of sampling aggression and victimization in school settings

Methods of identifying aggressive/bullying and victimized youngsters in a middle school sample were compared. First,...

Evidence of gene–environment correlation for peer difficulties: Disruptive behaviors predict early peer relation difficulties in school through genetic effects

Early disruptive behaviors, such as aggressive and hyperactive behaviors, known to be influenced by genetic...

The relationship between lead exposure and homicide

Context: Previous studies have suggested that excessive lead exposure is related to aggressive and violent...

A reinforcement model of conduct problems in children and adolescents: Advances in theory and intervention Conduct Disorders in Childhood and Adolescence

Conduct disorders are very common conditions and the most frequent reason for clinical referrals to...

Higher childhood peer reports of social preference mediate the impact of the good behavior game on suicide attempt.

The Good Behavior Game (GBG) is a universal classroom-based preventive intervention directed at reducing early...