disruptive behavior

Impact of a universal prevention strategy on reading and behavioral outcomes

This quantitative study addresses the problem of reading and behavioral performance in elementary school by...

Longitudinal impact of two universal preventive interventions in first grade on educational outcomes in high school.

Longitudinal impact of two universal preventive interventions in first grade on educational outcomes in high...

The impact of two universal randomized first-and second-grade classroom interventions on young adult suicide ideation and attempts.

This paper reports the impact of two first- and second-grade classroom based universal preventive interventions...

Preventing Disruptive Behavior in Elementary Schoolchildren: Impact of a Universal Classroom-Based Intervention

A population-based, randomized universal classroom intervention trial for the prevention of disruptive behavior (i.e., attention-deficit/hyperactivity...

Higher childhood peer reports of social preference mediate the impact of the good behavior game on suicide attempt.

The Good Behavior Game (GBG) is a universal classroom-based preventive intervention directed at reducing early...

Utility of TOCA-R scores during the elementary school years in identifying later violence among adolescent males

Objective To evaluate the utility of a teacher-rating instrument (TOCA-R) of aggressive behavior during elementary...

Good behavior game: Effects of individual contingencies for group consequences on disruptive behavior in a classroom

Out-of-seat and talking-out behaviors were studied in a regular fourth-grade class that included several “problem...

Developmental epidemiological courses leading to antisocial personality disorder and violent and criminal behavior: Effects by young adulthood of a universal preventive intervention in first- and second-grade classrooms

Background Antisocial personality disorder (ASPD), violent and criminal behavior, and drug abuse disorders share the...

“The effect of the level of aggression in the first grade classroom on the course and malleability of aggressive behavior into middle school”: Erratum

This paper is on the influences of the classroom context on the course and malleability...

The impact of the Good Behavior Game, a universal classroom-based preventive intervention in first and second grades, on high-risk sexual behaviors and drug abuse and dependence disorders into young adulthood

The Good Behavior Game (GBG), a method of teacher classroom behavior management, was tested in...