PAX GBG

More than just a game: Teachers’ experiences of the PAX Good Behavior Game.

The PAX Good Behavior Game (PAX-GBG) is an evidence-based universal preventive intervention program for classroom...

PAX GBG: A qualitative inquiry into population-level implementation

This study examines the experiences of participants who were part of a PAX Good Behavior...

Promoting Afterschool Quality and Positive Youth Development: Cluster Randomized Trial of the Pax Good Behavior Game

This randomized trial tested a strategy originally developed for school settings, the Pax Good Behavior...

A Comparison of Variable and Person-Oriented Approaches in Evaluating a Universal Preventive Intervention

Evaluations of prevention programs, such as the PAX Good Behavior Game (PAX), often have multiple...

Effectiveness of a universal classroom-based preventive intervention (PAX GBG): A research protocol for a matched-pair cluster-randomized controlled trial

Introduction The PAX Good Behavior Game (PAX GBG) is a universal classroom-based program that promotes...

Promoting afterschool quality and positive youth development: Cluster randomized trial of the pax good behavior game

This randomized trial tested a strategy originally developed for school settings, the Pax Good Behavior...

Promoting Nurturing Environments in Afterschool Settings

Given the rise in dual career and single-parent families, and the need for monitoring and...

Using Complier Average Causal Effect Estimation to Determine the Impacts of the Good Behavior Game Preventive Intervention on Teacher Implementers

Complier average causal effect (CACE) analysis is a causal inference approach that accounts for levels...

Pilotstudie av PAX i skolan: En kulturanpassad version av PAX Good Behavior Game

International research has shown the Good Behavior Game to be an efficient method for reducing...