PAXIS Institute is doing stuff. Great stuff.
If there is a big problem in human behavior, we find simple solutions that can go big to have big results. Not many companies do what we do.
We use the best science to figure out why the big problem is happening. We don’t get caught up in small, pet theories. We look for explanations that can be leveraged for big change, and that will not take a lot of coin to make the big change.
We also ask a profoundly simple question in developing solutions for big problems: “Which solutions will reduce multiple problems, and which solutions will provide the broadest impact across multiple problems?” If a solution has a broad and not just a big impact, chances are that solution will be more sustainable. Why? When more people benefit, more people have a stake in the big change.
Our team helps organizations from schools to businesses to whole communities, states, provinces, and even countries find, implement, promote, monitor or evaluate, and improve to solve the biggest problem we face—human behavior. We don’t design strategies done to people; we design strategies to be done with people at every level for lasting change.
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The Good Behavior Game rewards positive group, as opposed to individual, behavior. The teacher initially divides her class into three heterogeneous teams, and reads the Game’s rules to the class. Teams receive check marks on a posted chart when one of their members exhibits a disruptive behavior (e.g., talking out of turn, fighting). Any team with four or fewer check marks at the end of a specified time – ranging from 10 minutes at the start of the year to a full day later on – is rewarded. Tangible rewards are used early in the year (e.g., stickers, activity books). As the year progresses, intangible rewards (e.g., designing a bulletin board), delay in reward delivery, and fading of rewards are used to generalize behaviors. The Game is supplemented by weekly teacher-led class meetings designed to build children’s skills in social problem solving.
Dr. Pax's Blog
Prevent Tragic Police and Citizen Encounters
The current debate over the tragic deaths of Michael Brown and Eric Garner provides us a lens through which to view the broader problems of our juvenile and criminal systems. In both respects, we find ourselves focusing on what might be the proper “responses” to failings in these systems. As the debate moves from the streets to policy forums, the best focus for all concerned would be on preventing the need for a response as opposed to which response. While requiring police to wear body cameras and to receive better training, including training for proven community policing strategies, should reduce the incidences of tragedies arising from antagonistic encounters between police and citizens suspected of criminal activity, we can all conclude that it would be better for all concerned to prevent the need for a response in the first place.